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Sniper elite 4 key to the mausoleum. I mission: Abruntsa Monastery

Allied troops are about to reach Italian territory. And for this we go to sunny San Selini, which in the game is part of Sicily. There is the headquarters of the Luftwaffe, where radio-controlled missiles are developed.

Our main target is General Tobias Schmidt, one of the devotees of Adolf Hitler himself. In addition, we will also get rid of several minor, but no less important officers.

The map of San Selini is not very large, but the difficulty of movement lies in the fact that there are not many buildings on the territory in which you can easily hide. There are a lot of dense bushes on the level, in which you will constantly take refuge. Now you need to complete the training course, which is also an introduction to this mission.

Follow forward and climb onto the wooden column. Click on the button that appears at the top of the screen and quietly kill the enemy soldier. Now you will learn how to use binoculars. Mark two enemies and then kill them.

After checking out the weapon menu, select the sniper rifle and then kill the two enemies. Follow further and search the corpses of enemies. Climb the stairs into the building and then through the wooden column.

Sit in the damaged wooden fortress next to the wall, then take the path to the right. Here you will learn how to use the map. Afterwards the main part of the task will begin.

Assassination of General Schmidt and four Nazi officers

On the map you will see five circles with question marks. It is in these places that the officers and the general are located. The last one is at the very top of the map, but we'll get rid of it elsewhere. At the beginning, go forward to the destroyed tower. Go up there and use your binoculars to mark as many enemies as possible.

Take a shot and immediately hide behind the wall. This will minimize the chance of your position being exposed immediately after the first shot.

One of the officers is walking near a small pink building. It can be eliminated right now. But this way you will raise the alarm. Try to destroy as many opponents as possible. If an open battle begins, stay on the tower and use the machine gun.

After the fight, go down and follow the left edge. Move in dashes and mark the remaining enemies. Afterwards you will reach a wooden shed, around which you can calmly destroy enemies.

Having reached the other side of the bridge, clear the outpost, and if the alarm is raised, the enemies will come running from the neighboring buildings. There is another officer in this area.

Elimination of General Schmidt

After clearing this territory, most likely the soldiers who were guarding the general were destroyed. You must infiltrate a large villa. There you can go in stealth style, quietly and gradually removing the guards and the general himself. He will walk around the rooms and the yard. After elimination, search his body and take the letter. You will also receive a code for the safe, which is located on the top floor.

Afterwards, go to the observation deck, where you have a beautiful view of most of the map. Use binoculars to mark enemies.

Now you can go to the radio station (1b), where you need to call a convoy of trucks. Your goal is simply to observe them. To do this, simply point your binoculars at the first truck. Under no circumstances should you shoot at the convoy.

Side quests: Information about the abbot and the destruction of artillery

We continue to go to the top of the map along the wall. This is a great place to get rid of enemies. But watch out for the tank, which sooner or later will definitely appear in this area. Having dealt with the infantry, you can sneak up to blow up a tank or plant a mine on the road. In bunker (2b) we will pick up the second document related to the abbot.

The first of the three artillery pieces is not heavily guarded. This is a side quest, but we recommend you complete it. The gun is guarded by four soldiers, so the task is not too difficult.

Kill all enemies in the castle and destroy Piero Capo

You were told about the castle during the briefing before the mission. This is the most defended point on the map, but if you followed our instructions, most of the soldiers from this area have already been killed.

At the beginning, the most important thing is to get rid of the sniper who moves along the hill nearby. It is best to hide in the bushes and move between them. After destroying all enemies in the area, you will receive a message. But, before moving on to the next task, it is worth entering the castle courtyard, because there is another artillery cannon that is worth destroying. Go across the bridge and go around the fortress, and destroy the last weapon.

Now you can use the wooden scaffolding from which you can jump to the balcony on the right. Thus, you will climb into the castle, near the bell tower. Ring one of the bells to complete a side mission. You can also reach the sniper, but watch your step to avoid falling into one of the traps. Defuse it, kill the sniper and start exterminating the soldiers in the yard.

Afterwards you can go down and start exploring the fortifications. There are many enemies in the castle, but you can get rid of them without problems, even in case of alarm.

Your main target is Piero Capo, who can be located in different places. Therefore, it is worthwhile to completely clean this area. After eliminating the target, search the body and take the rosary - proof that you destroyed the enemy.

But before you go to the indicated place, pick up the last two documents. The first of them can be found in the safe in one of the rooms. The safe can be opened using explosives.

The last document is located under a small shed, from the main entrance to the fortifications. The building is lightly guarded. Go inside, go down the stairs and climb into the cave, where you will find the last document. Now you have to go to the specified location, after which the mission will end.

Object Magazzeno

At the beginning of the briefing, talk to the mafia and Dorfman, then go to the radio station. Here you will learn about the enemy's defensive line, which has five anti-aircraft guns. Destroying them is part of a side quest, but it's worth doing because most of the enemy soldiers are around the anti-aircraft guns. Start on the far right side and end on the left and top of the map.

Secondary objectives also include destroying the encryption center, obtaining information and killing an officer. The latter walks with two guards. After successfully eliminating the officer, you can move towards the large radar that you need to disarm.

Remember that there is a tank patrolling the area, so get rid of it or try not to get caught by it. Although the mission takes place at night, destroying light sources will not help you much

Side quests: destroying the codebreaking center, killing an officer and turning off the radar

There are a lot of enemies on this level, and as soon as they see you, they will raise the alarm. There are a lot of hiding places in the area, so always take cover. After all, many soldiers have signal pistols that will be used immediately.

This is the best strategy in this mission. Afterwards, go to the first weapons depot, from where the decryption center is just a stone's throw away. This is a small and not very secure building, in the middle of which there are several reflectors. Place an explosive charge near them to complete one of the side quests.

Look at the map, namely at the large circle marked 2. There is a building nearby, marked in orange. Inside there is a safe that needs to be blown up in order to take the necessary information. Before you go for the next document, try to have the officer walk around the two guns.

After killing the officer and destroying the cannon, go up and you will find yourself in the corridors of a small bunker, where you will find the information you need. They are located on a table in one of the rooms. Now it's time to take care of the main goal - sabotage the big radar.

The radar explosion will attract the attention of enemies. Therefore, it is best to destroy his control panel.

Escape from the bunker through the central entrance and lure the enemies inside. Here it will be easier for you to kill them. Then run to the other side and go into the building with the radar. Go to the bottom floor and interact with the control unit.

Now, we just have to destroy two guns. Make your way along the edge of the map, so you will reach the bunkers. Go to the right side, where you will find a drunk man. Just turn right and you'll find Kessler on one of the beds.

Now we need to move on to the main goal. There may still be a lot of soldiers around the building. Get rid of the enemies, but do not enter the bunker through the first door, but go down where the main road leads.

Inside, in the large room, go to the other side, there, go up the stairs into a round room. There is a safe there. Blow it up and take the documents. Now you need to destroy six mercury rectifiers. They are all bright blue.

Shoot them from a safe distance. Otherwise, you may be injured by an explosion.

Depending on the weapon chosen, one or two accurate shots will be enough. As soon as you start destroying them, enemies will start appearing in the main part of the room.

After destroying the rectifiers and clearing the exit, go to Kessler again. After the cutscene, the mission will end.

Giovi-Fiorini Mansion

Before the briefing begins, you will see a cutscene in which you will learn something about the man who was captured in the previous mission, and will also witness Sofia's reckless actions. Afterwards you can talk to three characters and connect to the radio station.

There aren't many objectives in this mission. Two main and additional missions can be completed in stealth mode.

Kill the sniper and reveal Rothbauer's secrets

One of your main targets, the enemy sniper, is at the top of the map. And this is the first main goal, and although it is on the opposite side, it is still not accidental, because along the way we will complete two side missions.

Side quests: destroying lake camps

At the beginning of the mission, go along the right side. Slowly go to the right edge of the map, destroying light sources, distracting the soldiers' attention with stones. You can use a silenced pistol or melee combat if you can get close enough to the enemy.

Keep right and walk towards the park. There are a lot of lanterns here, but you can walk through the bushes. Attract the attention of enemies and quietly get rid of them. Now you have reached the first cannon in a small camp, which is guarded by three enemies.

Destroy them and then blow up the cannon. Afterwards, continue to go to the building where the sniper was hiding. This road leads through the illuminated city. Don't waste ammo for flashlights, it's better to dash to the goal, getting rid of enemies along the way.

After crossing the river on the last bridge, you will see a burning building. To the right of it, there is a building with a sniper. So, go through the right side of the courtyard, trying to avoid the enemies' eyes.

When climbing to the top floor of the building, look under your feet and disarm the traps.

Having reached the top floor, calmly get rid of the sniper and his guard, completing one of the main objectives. Now you can go to the park, where you will need to infiltrate Rothbauer's bunker. Along the way, distract the enemies and destroy them one by one.

The inside of the bunker is not heavily guarded; there will be a maximum of three enemies there. Enter the room with the safe and blow it up, then take the secret documents. You can now slowly make your way to the next two camps. On the way to the second camp, it is worth destroying the truck.

Side quests: destroying the truck

At the location marked on the map you will find the truck's trip plan. Afterwards the route will be displayed on the map. Exit the building and plant a mine on the road. And immediately head to the nearest bridge, to the next main goal - Rothbauer. While crossing the bridge, you can try to destroy the patrol boat by completing another side mission.

Rothbauer murder

The path to the villa itself will not cause problems. Although there are more enemies here than before, it is still worth using the same tactics - distract attention, calmly get rid of the enemy and go through the dark areas of the map.

The easiest way to enter the villa is from the rear, where there are about three guards. You will get to the next floor via a staircase that is attached to the wall. This will quickly get you inside the villa, but you need to be very careful here.

Using stones indoors is not a good idea; they will create a lot more noise. Once you find the main target, destroy it by any means necessary.

The last step of this challenge is to get to the town square. The game also mentions the search for survivors, but you need to get to the specified point, and the outcome of the goal will be presented in the form of a video, after which the mission will end.

Allagra Fortress

This is the last mission, which takes place at a German base located on the snow-capped mountains. Our goal is to obtain intelligence data, destroy missiles and all equipment used for production.

Your first main goal is to infiltrate the fortress. Although you are asked to use the main entrance, we suggest using the alternate entrance.

After the mission starts, go forward and climb the wooden pillars. Here you will see the main bridge leading to the fortress. Quickly shoot the fuel tank of one of the trucks and kill the two enemies on the bridge.

Then, keeping to the left, head towards the nearest fortification. You can get rid of the remaining enemies and head towards the main bridge. But instead of taking the main road on the left, turn slightly to the right and get rid of the guards in the fortifications. This will get rid of the gun near the main entrance.

Upon entering the fortress, go left and then into one of the main rooms, on the opposite side you will notice one or two snipers. Get rid of them first, then deal with the rest and go to the room marked on the map. There you will find the rocket specification there.

Go into the large room where there are two ready-made missiles. You need to sabotage them, and get rid of a small group of guards. Then go to the room, namely to its top floor. Here you also need to disable the rocket. There are about five enemies in this area that can be easily neutralized.

After destroying the valve, there will be three more left. To do this, go to the backyard of the fortress. If you are wounded, you can retreat to the round room and restore your health. Also pay attention to the two snipers who are on the left. After clearing the area, you can destroy the three missiles by completing a side quest.

Climb the bridge where the sniper was and go to the fortress. Go to the stairs and go down. There is a tank and several soldiers here. Walk along the left side and try to remain unnoticed. The easiest way to get rid of a tank is to shoot at the front of the turret. If you kill the shooter, the tank will no longer pose a threat.

There are three targets here that you must sabotage. After successful sabotage, the targets will be updated. Now you need to go to the place near the bridge in the courtyard. But before that, you need to pick up the missile reports.

They are in a safe, and the code is with an officer who is in the same area. But, if you don't have the code, you can open it with explosives. Now go to the sniper bridge and sabotage the target.

Finale: liquidation of the general

A cut-scene will begin in which Sofia, the leader of the resistance movement, will participate. After the cutscene completes, get rid of the two enemies, then run straight ahead out of the room and head towards the exit.

You need to stop the fleeing general. To do this, destroy two engines of his plane. You can do this with a submachine gun, but it's best to use a sniper rifle, through which you will see the engines highlighted. After destroying the engines, the mission, as well as the entire main company of the game, will end.

During the second mission of Sniper Elite 4, players can complete an optional objective which tasks them with checking a nearby graveyard. When players arrive at the graveyard they will find a gate blocking their way into a mausoleum that can only be opened by obtaining the Mausoleum Key. In this article we'll go over everything you need to do to get the Mausoleum Key in Sniper Elite 4 and gain entry into the mausoleum, which will help you complete this optional objective.

How to Enter the Mausoleum

While the main gate states that players will need to find the Mausoleum Key to enter, there is another way to gain entry to the confines of the old crypt inside. Throughout our time with the second mission we were unable to find any mention of the key elsewhere, and thus were unable to actually locate it and obtain it. Thankfully, you don’t really need the key to gain access to the mausoleum and the items that it holds.

Instead of worrying about the key, turn to your left and make your way along the wall, this will lead you to the end of the mausoleum. Here you will find a brick wall that has several holes in it. If you step up close to it then Karl will mention that maybe the Partisan HQ has something he can use to blow down the wall.

Head out of the graveyard and make your way to the HQ. If you’ve already been to the HQ, then you can skip this section. There are several enemies between you and the HQ, so take them out silently until it is clear to pass into the HQ undetected. Once inside, head to the corner and interact with the box to gain a Satchel Charge, which can be used to blow the wall open.

With the Satchel Charge in hand, make your way back to the broken wall and interact with it. Don’t bother placing a timer on the Satchel Charge, instead just step back a little, aim your pistol and shoot. This will destroy the wall, allowing you access to the mausoleum inside. There are plenty of goodies, like ammunition, grenades, and even a few bandages to be found inside, so it’s worth a visit if you are starting to run low. Make sure to grab it all before heading back out into battle.

You can return to our Sniper Elite 4 guide , or take a look at our articles on how to level up quickly in Sniper Elite 4 , as well as our guide on how to unlock the Trench Gun , which can be a bit tough considering the requirements . We’ll be covering this more in-depth in the coming days, so check back often for updated guides and content.

On this page of our Sniper Elite 4 guide you will learn where is the cemetery in the second mission of the game - Bitanti Village. Our guide provides information about the location of the cemetery and explains how to find an important document in the cemetery.

This is a complete set of key information about this game. The main goal of our guide is to help you complete the story on the highest difficulty levels, where wind and gravity do not allow sniper rifles to be fired easily.

You can blow up the wall and create an alternative entrance to the cemetery. In the event of an explosion, the foundation bolts will fly apart in different directions. By the way, you can buy foundation bolts by following this link.

This side task should be completed after visiting the partisan headquarters.

The cemetery is located next to the church (M2.8). The easiest way to get there is to get to the second floor of the building near the port and jump between the balconies (M2.10)- there will be no enemies around.


The key to the mausoleum is in the church.

The document you are looking for is in the mausoleum, you can open it with key(below (M2.7)), located inside the church, on a table next to the main entrance to the courtyard.

An alternative way would be to blow up the mausoleum wall with explosives (even a grenade).

» Sniper Elite 4 Mission 1 Collectible Locations – San Celini Island

San Celini Island has 31 collectibles in total. Finding them all counts towards The Collector, A Bird in the Hand… and Greatest Hits trophy / achievement. Most of the Mission One documents are held by soldiers and officers, while others are your typical find-and-grab. The only one that requires destroying is the Stone Eagle. In this guide, we're going to show you all San Celini Island collectible locations in Sniper Elite 4.

Sniper Report Locations in San Celini Island

There is only one Sniper Report. It is the first collectible you can acquire at the start. Once you climb up the wooden beam and crouch through the gap in the wall, the game informs you that you can take a look at the map and see the objectives. A bit further on, you can climb the tower to your left. The Sniper Report is on the table in this room.

Sniper Elite 4 All Collectible Locations in First Mission – San Celini Island

Stone Eagle in Mission One

Stone Eagles are small bird statues, usually placed on the higher ground or rooftops. There are three of them in San Celini Island.

  • From the same tower where the Sniper Report is, turn back and look through the small gap in the wall. Left from the lighthouse, in the distance, on top of the ruins. That's where it is.
  • In the southern part of the island, on top of the ruined stone tower.
  • Eastern San Celini, on top of the small stone ruined tower.

Letters to Home

There are five Letters to Home to be gathered here. They are pieces of paper, usually found at the locations where someone who’s been reading them left.

  • Northeastern San Celini, between two houses with clay rooftops, on the wooden beam, next to the bonfire.
  • In the central part of the Island. Close to the stone road and bonfire, inside the tent.
  • Southern map, close to the Stone Eagle, inside one of the tents.
  • Just east from the previous one, on the lower level, on the white wooden box.
  • Within the main compound in the northeast, inside the house with a big metal column, behind the bookshelves.

Mission One Letters from Home

Another five pieces to collect.

  • Northeastern Island, inside one of the tents.
  • Eastern central part, inside the long, rocky tunnel, on the table, next to the radio.
  • Western part of the island, close to the edge, inside one of the tents.
  • Close to the entrance of the settlement in eastern central part of the island. In the backyard of the house, on the wooden table.
  • Northeastern part, on the third floor of the pink house, inside a room, on the table, next to the typewriter.

Misc Document

Eight of them are scattered throughout the Island.

  • Northern part of the Island, in the vicinity of the pink house, on the wooden table, next to the glasses and some cups.
  • Southern part, inside an only house with the clay rooftops. Two of them are found inside the same house.
  • Eastern central part, at the start of the small settlement, next to the wooden crates.
  • A bit further east from the previous one. Inside the barn, next to the radio.
  • In the largest settlement, in the north-east of the island, under the eave, on the wooden table, next to the metal bucket.
  • Same settlement, house with large metal pillar, second floor, next to the phone.
  • General Schmidt, the main villain of the mission, has it. Top northeastern house.

San Celini Island Duty Roster

All four of them come from the officers. You have to kill them and take it from them. Officers found within the area are marked as large circles with a question mark in the center.

    The latest installment of Elite Sniper takes things a lot further than past games. Now you can climb and hang from ledges, which significantly expands your tactical arsenal.

    Move slowly and be careful not to rush the shot. Although the series is known for its spectacular kills, patience is the key to success in completing a mission.

    Mask your shots. Sound is one of the main mechanics of the game; shots can be disguised under the sounds of airplanes flying past or other improvised means (engines, siren, etc.).

    Don't be afraid to use binoculars. With its help, you can scout the mission area if you choose the right position on the map. Also, marked enemies will always be highlighted for you.

    Co-op mode makes completing a difficult mission much easier.

    Collect. Don’t hesitate to search the corpses; in addition to supplies, you can find collectibles on them.

    Calm is just calm. Try not to run too much, this will significantly drain your stamina, making you slow and increasing your chance of missing your shot.

    Enemies, enemies and more enemies. In each task you are completely alone against an entire army, remember this. Always look around, soldiers can get around you and take you by surprise.

Mission 1: San Cellini Island

The game begins after the introductory video on the coast of Italy. Your task is to kill the general Tobias Schmidt, who took refuge in the villa, as well as four officers, and steal the Nazi plans.

After examining the area, run to the brick wall, climb onto it and eliminate the soldiers. After this, use your binoculars to mark new targets.

Kill two soldiers by dropping a cannon on them, then cross the bridge to your right. Next, climb to the top of the ruined fortress. Once you climb, you are free to go anywhere and complete the task in any order.

But first, climb the tower on the left. From this place you can clearly see the nearest posts and checkpoints. Clear your way for safe passage to the first target (the first officer is clearly visible from the tower). From this place you can eliminate the main target - General Schmidt, but he will still need to be searched, and by killing him you risk raising hell with the garrison of soldiers. After finishing shooting your opponents, run to the second officer - you can eliminate him by shooting at the truck. In general, this location will teach you the basics of the game - planes often fly here, shots can be hidden behind the sounds of engines, and there are also a lot of towers from which it is convenient to fire. After completing your mission, run to the pier to complete the tasks, but you should not be chased.

Mission 2: Bitanti Village

Having landed on the shore, activate the radio, and after the cut-scene, get into the boat and go on a mission. Here you will also have several targets, the closest of them is a sniper who needs to be eliminated.

You don’t have to look for it; turn right from the landing site and walk along the beach. Your target has taken refuge in the tower. Be careful, the sniper can quickly spot you, so it is better to crawl into a shooting position. In this case, he will not see you and will open himself up for a good shot in the back of the head. After killing him, climb onto his tower and pick up a report with information. Don't rush, the tower is well guarded, first clear this place, and then take the report. After this, go to the lower part of the city, where you need to find the partisan headquarters.

The entrance to the headquarters is located under the house (see screenshot). Upon entering the room, search the blue box behind the table. After reading the note from Sofia, go to her castle.

Soon after you leave the headquarters, there will be an explosion and shooting will begin between the fascists and the partisans. Now your shots are even easier to hide, take advantage of this and help the partisans. Having made your way to the castle you will meet Sofia and the mission will be completed.

Mission 3: Regilino Bridge

After talking with the rebels, go on a mission. This time you need to destroy the gun on the railway bridge.

This location is different from the others, there are fewer open spaces, but the trees do a great job of camouflaging you. Along the way to your goal, in addition to the soldiers, there will be secondary tasks. By completing them, you significantly help the local resistance and increase the experience gained. Among these tasks:

Find the plane - the downed plane will be on the right along the road. The reconnaissance plane fell right behind the enemy's warehouse, which was carefully guarded by several patrols, as well as frequent transport.

Having found the plane, blow it up with explosives.

Find the downed American pilot and take the film cassette. You will find the pilot's body in a huge mansion, which is surrounded by a checkpoint, but the left side is less protected - you can sneak in secretly and pick up the data.

After this, you can clear out the remaining strong points or go to the station. The weapon you need is located at the tail of the train and under the guard of a sniper. It is best to enter from the head of the train, move towards the tail and kill enemies while the cannon fires, so as not to be detected. Place a charge at the base of the bridge (central part), move away to a safe distance and shoot at it. The weapon will be destroyed and the mission completed.

Mission 4: Port Lorino

Returning to your field headquarters, listen to the message on the radio. From it you will learn that your next task will be to search the German weapons depot, the coordinates of which you learned in the previous mission. After talking with the rebels, go to the boat to start a new task.

A distinctive feature of this location will be its time of day - night, but it is better to act secretly, there are a lot of guards. Your main tasks will be:

Find out where the cargo is being sent

Having landed on the shore, run straight (if you go to the left you will bypass all the guards) to the office of the German commander - the office is located in a large building, it will be difficult to miss it.

There are only two guards outside, it won't be difficult to get through them secretly. Enter the building and go to the hangar (there will be several patrol officers here), the necessary office will be on the left. An officer (distinguished by a very light uniform) often leaves the office; quietly eliminate him and search him, you will receive a code from him. After receiving the code, open the safe in the office, there you will find documents with information. If you exit through the near gate of the hangar, after running a few more meters you will get to the warehouse where typhoid vaccines are stored.

Disable the port's air defense (5 in total)

Oddly enough, all air defense is located along the coast. First, destroy the spotlight, it is located next to the hangar where you obtained the data (on the roof). By destroying it, you can clear the way for yourself further, because this is an excellent position for shooting.

After making sure that no one will bother you to set the charge, detonate the air defense, but be prepared for the sound of the explosion to attract soldiers. Using the same principle, destroy the remaining air defenses.

Find out what the Germans are transporting

Go to the central part of the docks, but be careful; there is a tank patrolling the area around the place you need. You need to go into a large and well-lit building.

You can get into this building in different ways: blow up the wall, go through the door, go through the back door. But it’s best to enter through the window, go around the building on the right (see screenshot) and climb up the wooden boxes. Once in the room, take the missile guidance system components and evidence on the table.

After completing the main tasks, get to the nearest radio station, it will be marked on the map. After watching the cutscene, the mission will be completed.

Mission 5: Abruntsa Monastery

When the video ends, you will find yourself in the house, go up the stairs to the second floor and talk to Salvatore. After the dialogue, you will find out that your new target is Pierre Capo. But in addition to it, it is also necessary to clear Castle Hill.

This time the mission takes place in an urban area and its outskirts. The closest target is Castle Hill, so go there. Along the way, you can complete secondary tasks such as finding evidence of the abbot's guilt (there are four in total, the first two are located near the starting point, and the rest near the monastery), kill an officer and search him, destroy an artillery piece and other routine tasks.

Castle Hill is a small fortified fort and your task is to kill all the soldiers there, it may seem like a simple matter, but in reality it’s not so simple. There are a lot of soldiers and not enough bullets for your rifle, so the best solution would be to arm yourself with a pistol with a silencer and kill the patrolmen around the castle. After this, you can go into the courtyard and shoot the soldiers on the walls. Of course, you can just take a convenient position and kill everyone with a rifle, but remember that you still need to eliminate Pierre Capo, who has taken refuge in the monastery. After killing all the soldiers, move to the monastery.

To get there, you will have to climb the wall and climb along the ledges. Go down to the streets and hide, there are a lot of soldiers here. Your goal is in the catacombs, which you need to go down into. After killing the Capo, run to the evacuation site, which is located outside the monastery.

Mission 6: Magazzeno Object

And again to the coast - night, rocky terrain - an ideal location for a sniper. In this mission you need to find and steal Kessler, as well as disable the radar reflector and the Nazi factory.

These targets are located at the very end of the location, and along the way, in addition to simply killing an officer, you can destroy the decryption center, obtain intelligence and destroy five ship guns. Side quests will be on your way, and they are not difficult to complete, just follow the map.

The closest target will be the factory, it is located on the right side of the location, you can get there in different ways, the optimal one would be to go through the German pillboxes, destroying the guns along the way. The entrance to the plant from the road is guarded by only two soldiers. Having made your way inside the building, destroy the mercury rectifiers - these electric catalysts (will be to your left and right) make a characteristic sound. To destroy them you just need to shoot them with a pistol. After that, take Kessler's notes. They will be in a safe in a small, semi-open room on the first floor.

Keep in mind that the safe will have to be blown up, and this may attract the attention of the nearest soldier (at least two who wander on the floor above). At the factory you have nothing else to do, run to the radar (large metal plate). To destroy the reflectors, place explosion bags at the base. It is better to approach the radar from the left side, there are fewer patrol officers and more places where you can hide.

Once near the radar, find a passage into its base. Go down and damage the equipment. Once you're done with the radar, kill the soldiers along the road leading to Kessler to ensure safe passage. After this, you can safely run along the road to the bunker. Your target is sleeping on a bunk on the right side of the building. Having found it, you will launch a cut-scene, after which the mission will be completed.

Mission 7: Giovi-Fiorini Mansion

This mission will take place in the night city, here you need to eliminate Rothbauer and find out what he is hiding. And in the additional ones, a simple routine, destroy three camps and find out the truck’s route.

Even though the mission takes place at night, the streets of the town are well lit, and there are very few places where you can sneak unnoticed, as well as high points for shooting enemies. Therefore, it is better to arm yourself with a pistol and slowly make your way through the streets to the bunker with Rothbauer’s report.

The bunker inside is guarded by only a couple of soldiers, but outside you can stumble upon an enemy camp, which can be bypassed or destroyed for a secondary mission. Also, if you come from the direction of the city, an unpleasant surprise may be a sniper patrolling the area from the roof. But it is very easy to recognize due to the frequent reflection of the optical sight. After collecting the documents, go to the officer's mansion.

Rothbauer can be eliminated without entering the mansion. He often approaches the windows, take a position on a high hill overlooking the windows of the house and wait. After killing him, run to the evacuation point.

Mission 8: Allagra Fortress - Final

The last mission will take place in the snowy mountains. In the secondary tasks, you will again destroy the missiles and find the report; it will not be difficult to complete them by going to the main tasks.

First you need to get into the fortress. Climb up the ledges onto the rock, then go around the convoy that is moving along the road and go through the pillbox. Directly behind the firing point there will be an entrance to the base, guarded by two soldiers.

Now you need to mark the targets for bombing, but first it is better to find the technical data of the missiles. To do this, run along the corridor to the hangar (there will be two missiles here that need to be destroyed), go up to the second floor and find the room (see screenshot) where the data is stored. After that, go to the center of the complex. In the huge hangar, destroy four hydrogen peroxide installations, these installations are located near iron tanks, such as in the screenshot below.

The last installation is located in another part of the complex; you can get there by passing the bridge connecting the complexes (the rest of the missiles are also located in this complex). When the installers are destroyed, go to the control center (the desired location is marked on the map) to call in the bombers. Having called them, a cut-scene will begin and immediately after it the battle against General Bom will begin. You won’t be able to kill him, reinforcements will arrive, so it’s better to immediately arm yourself with a Thompson. Having dealt with the soldiers, run to the runway and shoot at the engines. The plane is destroyed, Bom is dead - the battles in Italy are over, as is the passage on the website.

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